Conducting user tests on a single computer, you’ll probably use your own computer and then hand it over to the person conducting the test. For them you want the test environment to be so neutral as possible. That means:
- Cleaning up your desktop, in order to make the test environment as neutral as possible.
- Turning off background services, like cloud syncing software. They're of no use and might affect performance.
- Turning off notifications, to prevent distractive and surprising elements to your test. On a Mac this can be done by toggling the Do Not Disturb mode.
The scope of a user test may vary each time, but since we want to support an agile way of working they should be done regularly and often, rather then seldom and extensive.
Tip! When testing in-house a good idea is to book a conference room and then use Calendly to setup about 5 bookable timeslots for your colleague. By keeping the test scope short and neat, you'll get valuable insights within a couple of hours.
A good rule of thumb when deciding the scope of your test is that they should remember their instructions through out the entire test. The user experience should be as natural as possible, and making them glance at instructions all the time will remind them of the opposite.
Tip! The first test participant should be you. This allows you to test your prototype, expose pitfalls and getting a grip on how long a test actually might be.
Now it's time to begin. Here's a short list of reminders once you're ready to go.
- Greet the test person, and make the feel welcome. They're probably here voluntarily and helps you build a better product. I think they deserve a treat!
- Explain why they're here, and walk them through the scope of the test. Ask them if they have any questions.
- Place the test participant in front of the computer, use the webcam head box in Pro Sprint to make sure they’re properly located.
- Hit the "Fine Tune" button to optimise the eye tracker for their eyes
- Once you're done, Hit "Record" and switch to your test stimuli.